Purpose
- To actively engage learners in creative and problem solving processes
- To explore a science concept in connection to technology, engineering, arts, and math - To create works of art that illustrate the science and mathematical concepts that arise through the creation and use of a learner created tool This activity is very flexible and can be used in different ways that are responsive to the needs of the learners and the learning cycle. Specific connections can be made to the Ontario Science Curriculum in the areas highlighted in the chart below. |
Materials
Activity Minds On Possibilities
- Guiding questions: What tools do artists use? Which of these tools use human energy? Which of these tools use electrical energy? - Share images and video such as those found at: Fifteen Incredible Pieces of Art Created by Robots - from Tech Insider Meet the Automated Sketch-Bot That Creates Art Just Like We Do - Huffington Post Action - In groups of 2 or 3, students use the materials provided to create a robot that is powered by either the battery and motor, or the electric toothbrush. Assistance and guidance given to students should depend on age and experience of students Primary students will do best if more support is given. With junior and intermediate learners, let them go through the STEAM process (ask, imagine, plan, create, test, improve - see above). The goal is to have students be involved in the entire creative process as much as possible without interrupting the learning and creating process, intervening to guide students through careful scaffolding. - Once students have their "Bot" create multiple pieces of art using either markers or paint using a variety of colours. * To include learning and experimenting with colour theory, provide students with specific parameters around colour choice (i.e. warm/cool; primary/secondary/tertiary) Consolidation - Students present their Bots and painting/drawings. Questions similar to those below can guide their presentation:
- If you have viewed the images and videos that are included in the Minds On, have a discussion about the differences between those robots and the Bots created in class. Challenge students to come to a personal answer to the question "Is art that is created by a Bot or a robot such as these really art?" - Have students complete a self assessment of the learning experience using a structure that they are familiar with (ex. two stars and a wish). |
AssessmentFor Learning - Conversations and observations during Minds On, Action, and Consolidation.
As Learning - Self and peer assessment at different stages. Of Learning - Presentation of portfolio. Modifications/Extensions- For younger learners, have an older student or adult paired with each group.
- Create a visual collage of creations and the Bot which created them. Create a gallery in the school. - Have a "match the Bot with its art" challenge! - Use this activity as a spring board for other STEAM activities as it is low floor/high ceiling. - Challenge students to create a Bot that creates a specific shape or line. - Assign the activity as a family project that could be done around the students home. Audience - Widening the Walls- Share group/individual products and Bots through video or photographs on Google Drive, Twitter, or other appropriate social media platforms so that other classes, schools and parents can engage in students' creations.
- Have an "Arts/Math/STEAM Night" to share creations with parents, families, and other community members. |
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Examples of Photomathography Portfolios
More Photography Resources
Websites
How does math relate to photography? - https://www.reference.com/math/math-relate-photography-71e6d9c76fcc5cb1#
How to Use Math in Photography - https://prezi.com/1nezk4ewozna/how-to-use-math-in-photography/
Mathematics of Digital Photography - http://www.ma.man.ac.uk/~higham/talks/digphot.pdf
Gr. 7 and 8 Math and Art Project - http://www.mrmartinweb.com/photomath.html
How to Use Math in Photography - https://prezi.com/1nezk4ewozna/how-to-use-math-in-photography/
Mathematics of Digital Photography - http://www.ma.man.ac.uk/~higham/talks/digphot.pdf
Gr. 7 and 8 Math and Art Project - http://www.mrmartinweb.com/photomath.html
Videos
5 Quick Math Tricks for Film Makers - https://www.youtube.com/watch?v=BjrVeQ8n5hw
The Math Behind Photography (Apperature, ISO, F - Stop) - https://www.youtube.com/watch?v=Aq_08m7dziI
The Rule of Thirds - https://www.youtube.com/watch?v=7GcpP-n-94I
What Makes a Good Photo? National Geographic - https://www.youtube.com/watch?v=v3HDI0cUkZk